TeamUnwinnable
TeamUnwinnable
  • Видео 316
  • Просмотров 104 420
The Filming of Conan the Barbarian
This week on the Vintage RPG Podcast, we look back at Paul M. Sammon’s coverage of the making of Conan the Barbarian in the April 1982 issue of Cinefantastique. The double issue has three features by Sammon - a lengthy piece of reportage on the filming and interviews with designer Ron Cobb and director John Milius - and lots of behind-the-scenes photos. It’s a charming bit of work that contrasts in surprising ways with Sammon’s later coverage of Conan the Destroyer, which we also discuss.
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Stu’s book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it!
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Просмотров: 226

Видео

Void: The Frontier
Просмотров 84День назад
This week on the Vintage RPG Podcast, we chat with Tyler Vance, the fine artist behind Void: The Frontier. Tyler’s been exploring Void for a while now, having published three rules-agnostic setting zines that pair his enigmatic narratives with his equally mysterious paintings. Now he’s concocted a gorgeous card game, now on Kickstarter. We talk about the game, his process and his often unsettli...
Holomatixx: A New Wave Order
Просмотров 6814 дней назад
This week on the Vintage RPG Podcast, we chat with Megan Dawson Jaffe about the new Nerdy City RPG Holomatixx: A New Wave Order. Spinning out of their other Omni System games like the kid adventure Rememorex and the game of transforming robots, Commandroids, Holomatixx takes on pop star superheroes in the vein of Jem and Holograms and Barbie and the Rockers. On Kickstarter now! * * * Check out ...
Gamer's Handbook of the Marvel Universe (Remastered)
Просмотров 7021 день назад
Stu was tied up with lots of crap this week, so have a re-run! Original show notes: Make ours Marvel! This week on the Vintage RPG Podcast, we take a look at TSR’s massive, 8-volume compendium of Marvel comics lore, The Gamer’s Handbook of the Marvel Universe (1988-1992). They’re like a monster manual of superheroes and villains, some awesome, some doofy, some downright perplexing. They also am...
One Year of West Marches
Просмотров 2,4 тыс.Месяц назад
Stu’s ongoing West Marches-style Old-School Essentials campaign is a year old, so this week on the Vintage RPG Podcast, we thought we’d see how things are going (and how many characters have died). And since you can’t really trust the Dungeon Master, we invited two of the players - Justin Wigard and Clay Fleischer - on to share their impressions of the 34-session “mystery crawl.” * * * Wanna pl...
Shadowgate
Просмотров 104Месяц назад
This week on the Vintage RPG Podcast, we look at Shadowgate (1987, 1989), the point-and-click fantasy adventure videogame. Explore a mysterious castle while trying to find a way to stop the Warlock Lord from destroying the world! Tremble in fear as your torch burns low! Get eaten by every monster! Have a soundtrack-induced panic attack! All this and more awaits you in Castle Shadowgate. * * * S...
The Black Rainbow Society
Просмотров 139Месяц назад
This week on the Vintage RPG Podcast, we chat with Gavriel Quiroga about his new game, Black Rainbow Society. A sequel of sorts to Hell Night, this game doesn’t feature players in the roles of fiends from hell, but rather normal humans grappling with the knowledge that there is more to existence than the mundane world (a staple theme of ’90s RPGs, many of which are clear inspirations here). Gav...
Bryan Ansell, 1955-2023
Просмотров 181Месяц назад
At the very end of last year, Bryan Ansell, a man who played a pivotal role in the world of tabletop games, passed away. To understand just how important Ansell was, this week on the Vintage RPG Podcast, we chat with Timothy Linward, Wargamer staff writer and author of the forthcoming Grimdark: A Very British Hell. Tim walks us through the early days of Citadel Miniatures, his rise to prominenc...
Gameplayers
Просмотров 812 месяца назад
Where does the game end and real life begin? This week on the Vintage RPG Podcast, we look at Gameplayers, Stephen Bowkett’s 1986 novel. At first blush, it seems to belong in that silly microgenre of panicky novels dedicated to wondering about how kids can cope with fantasy as powerful as tabletop RPGs (see Mazes & Monsters and Hobgoblin, both 1981). What we get, though, is a coming of age stor...
Star Trek: The Role Playing Game
Просмотров 1202 месяца назад
Set phasers to stun! This week on the Vintage RPG Podcast, we check out FASA’s 1982 Star Trek RPG. It’s an interesting game in it’s own right - a hack of Traveller, when it comes down to it - but is also super interesting in regards to fandom, IP canon and licensed RPGs. Climb on board as we explore these strange old worlds! * * * Stu’s book, Monsters, Aliens, and Holes in the Ground is for sal...
Get in the Van
Просмотров 1472 месяца назад
This week on the Vintage RPG Podcast, we talk to John Patrick Cooper about Get in the Van, his live music-themed Troika hack. Form a band (hardcore, hair or thrash) in the year 198X, hit the road, do battle with the audience, rock their faces off and get to the next gig. A tight, fun little ode to the road dog life. Also, surprise, Cooper designed Dead Mall, our favorite Tunnel Goons hack about...
Dragon's Lair
Просмотров 1262 месяца назад
There may be a million ways to die, but you’re probably only going to see the first two or three. This week on the Vintage RPG Podcast, we’re remembering the classic coin-eating arcade game, Dragon’s Lair (1983). That’s the one that features the cell-shaded, professionally animated (by Don frickin’ Bluth!) adventure of Dirk the Daring that was hidden behind an endless series of near-impossible ...
Arkham
Просмотров 1092 месяца назад
If the Colour is out of Space it should maybe consider weeding some of its shelves, amirite? This week on the Vintage RPG Podcast, we’re going back to witch-haunted Arkham, Massachusetts by way of Chaosium’s latest edition of the Arkham sourcebook (previously known as Arkham Unveiled, H.P. Lovecraft’s Arkham and The Compact Arkham Unveiled). This is a ground-up renovation of Keith Herber’s orig...
Caverns of Thracia
Просмотров 4303 месяца назад
This week on the Vintage RPG Podcast, we’re checking out Caverns of Thracia (1979)! Considered by some to be the late Jennell Jaquays’ finest work, we talk about some of the ways it differs from her previous Judges Guild module, Dark Tower, the cool way it handles random encounters and its place in the high trinity of ’70s adventure design. Fun Fact: while folks, particularly in the OSR, think ...
Mystic Punks, Part Two
Просмотров 753 месяца назад
This week on the Vintage RPG Podcast, we’re continuing our talk with Anthony Meloro about Mystic Punks! This is Part the Second, so be sure to check out last week’s jam to get the full experience. On tap: the imminent Kickstarter for the multiplayer Mystic Punks RPG, the majestic art of Benjamin Marra, trash culture, the healing power of reefer and so much more! * * * Mystic Punks is Kickstarti...
Mystic Punks, Part One
Просмотров 2023 месяца назад
Mystic Punks, Part One
Jack of Shadows
Просмотров 1053 месяца назад
Jack of Shadows
Teenage Odyssey
Просмотров 864 месяца назад
Teenage Odyssey
The Price of Freedom
Просмотров 1784 месяца назад
The Price of Freedom
Swyvers
Просмотров 2784 месяца назад
Swyvers
Ninja City: Drug Demon Disco
Просмотров 954 месяца назад
Ninja City: Drug Demon Disco
The Temple of Apshai Trilogy
Просмотров 1345 месяцев назад
The Temple of Apshai Trilogy
Teaching Adventure Design
Просмотров 1565 месяцев назад
Teaching Adventure Design
MIG3: The Meints Index to Glorantha
Просмотров 1085 месяцев назад
MIG3: The Meints Index to Glorantha
How to Write Adventure Modules that Don't Suck
Просмотров 6025 месяцев назад
How to Write Adventure Modules that Don't Suck
Black Angel (Remastered)
Просмотров 725 месяцев назад
Black Angel (Remastered)
The Official AD&D Coloring Album (Remastered)
Просмотров 666 месяцев назад
The Official AD&D Coloring Album (Remastered)
Thieves' World (Remastered)
Просмотров 1626 месяцев назад
Thieves' World (Remastered)
First Quest: The Music
Просмотров 726 месяцев назад
First Quest: The Music
The Marvelous Children of Inang-Uri
Просмотров 676 месяцев назад
The Marvelous Children of Inang-Uri

Комментарии

  • @machfront
    @machfront День назад

    Fan of old school D&D, fell in love with T&T and ran a four to five year campaign. Found that it was easier/faster the more I went backwards in editions/lower dice. Earlier T&T is best T&T, I found, is what I mean. Also, what I learned and enjoyed enabled me to put forth some of that knowledge towards OD&D or B/X D&D games as well….so it’s well worth exploring even if one doesn’t stay with it. Cheers, everyone!

  • @aaronwhitley7811
    @aaronwhitley7811 4 дня назад

    You had me at hot coffee.

  • @nutherefurlong
    @nutherefurlong 5 дней назад

    Not sure if you read these but congratulations on your 5 years! I love CtB but had no idea of the depth and, without a bit of irony, I am also surprised by the depth of PTaA... I only recently learned about some of the footage floating around, that it's getting into a published version is really great to hear. Whenever you see one of those etched in stone classics in a new light it is endlessly fascinating

  • @bankuei
    @bankuei 13 дней назад

    The Green Knight has some of the best "intro to GMing" of traditional play I've ever seen.

  • @bankuei
    @bankuei 13 дней назад

    I'm very late to discovering your podcast, but I'm loving the reviews! TMNT was the first game I got into outside of D&D and Marvel Super Heroes. I remember, at the time, the things that stood out was that you did have different martial arts you could take, stats could improve with training, and that it was possible to block or parry, things which D&D didn't mechanically do. That said, fights took a super long time because once you moved outside of "baseline human" most of the mutant animals were pretty thick in SDC and HP. These days I would just grab Mutants in the Now / Mutants in the Next since it's effectively the spiritual love letter game with modern mechanics (albeit, the nod to the love of charts from Palladium systems).

  • @Painocus
    @Painocus 24 дня назад

    Warlock was apparently played around CalTech to at-least the early 2000's. One Mike Riley published a revision in-use online from 1998 to 2000, generally referred to as Warlock 2000. It was also specifically mentioned in Cavalier (the proto-Chivalry & Sorcery) as an inspiration alongside Empire of the Petal Throne. And perhaps more notably, before making Basic, J. Eric Holmes started playing D&D with Warlock (since he didn't understand the combat tables in the white box). Even in the published Basic the order of combat is apparently based on the one from Warlock, and Holmes initially tried to get Gygax to allow him to use a spell-point spoint system in Basic, like in Warlock, (although it obviously didn't work). A version of Warlock was published in 1975, in issues of the Spartan Simulation Gaming Journal, that's why the first published book is called "The Complete Warlock". Also there was a fourth book, Instant Bad Guys!, but it is just a long list of statblocks for generic human NPCs/enemies for the DM to quickly pull from.

  • @MrBsberzerker
    @MrBsberzerker 24 дня назад

    Thanks for doing a video on this module it is one I find very interesting. I do have to say I much prefer the BX/OSE unpredictability as opposed to preplanned, I fill it makes the game/world feel more alive. Also am I really the first comment? I feel so special.

  • @cord113
    @cord113 28 дней назад

    I recently picked up 2 boxes from a charity shop containing issues 1-52 of this in their binders in near mint condition. They cost me a total of £20. :)

  • @ZorkFox
    @ZorkFox 28 дней назад

    I'm grateful for this conversation. I only learned about UVG in 2024 so this interview was a welcome influx of cool shit I didn't know about before… mostly because my music intake was severely curtailed as a kid. ಠ_ಠ Thanks for expanding my RPG universe.

  • @brandonobara2189
    @brandonobara2189 28 дней назад

    How do I join a west marches campaign like yours I wanna play dnd but I don’t have the time or money to play with a group consistently

    • @Sol-Orion
      @Sol-Orion 25 дней назад

      If you're okay with playing online, there's a subreddit to find dnd groups. R/dndlfg and r/lfg. Idk how many are west marches style games. Alternatively the old fashioned way is to just @ all your friends and hope someone is willing to DM. With a West Marches game having rotating DMs isn't difficult at all, which helps- it's usually an easier sell to a potential DM when they also get to play as well.

  • @jan0195
    @jan0195 Месяц назад

    The Broken Sword is one of the best thing I've ever read.

  • @EricVulgaris
    @EricVulgaris Месяц назад

    Nice. I wanna ask the GM of the west march - how has the open table format been for you? I've found running my own open tables that I'm SO GLAD i get to play so frequently, but I hate the necessary evil that is sessions are self-contained, return to town, stuff. The constaints of time often poison some really cool moments and choices, but those are choices I never woulda gotten had it been the same folks the whole time. Ever had times when the format of the sessions sucked?

    • @Threeohtoo
      @Threeohtoo 28 дней назад

      So my buddies and I have been running west marches style campaigns for the past 4 years, two finished campaigns and one in progress. I DM'd the first one so I have some experience behind the screen, but each new DM brings in some substantial improvements on the formula. The biggest one IMO is to give each hex a certain number of "landmarks" it can contain, we usually do three. Each time a landmark is discovered it reduces the likelihood of a random encounter, so if you've fully explored a hex there's little to no chance the party gets attacked on the way back after you've been playing a while. This can be a huge timesaver. If you want to avoid the trek back to the home base entirely then maybe center the party in a ship or in a moving convoy of pilgrims. Hope this helps!

  • @SimonAshworthWood
    @SimonAshworthWood Месяц назад

    A lot of people on RUclips have respiratory problems at the moment. E.g. Ali Abunimah (of Electronic Intifada), Lee Camp, and now you, Stu…. Cold, flu or COVID19? Please be more careful to be #COVIDsafe, with N95 masks, HEPA filters, adequate ventilation, physical distancing, distance communication instead of face-to-face, etc..

  • @peterheath7960
    @peterheath7960 Месяц назад

    Disrespectful

  • @mikehallaron
    @mikehallaron Месяц назад

    Dying alone in a bed covered in books in a shabby apartment is the fate of many devoted rpg players/GMs! Lol😂

  • @chadmunson6538
    @chadmunson6538 Месяц назад

    One of my all-time favorite NES games.

  • @Luckragol
    @Luckragol Месяц назад

    ruclips.net/video/UXqNeUCtnRk/видео.html -remake is ok, even today. :)

  • @pccleric
    @pccleric Месяц назад

    The minute I heard the knee bend, I closed out of the video

  • @korr4000
    @korr4000 Месяц назад

    The end of this didn't age wel.😅 Great episode.

  • @MemphiStig
    @MemphiStig 2 месяца назад

    Gygax always insisted, even said it in the DMG, that D&D was not trying to be realistic or a simulation. And that was always one of the biggest complaints. As popular and playable as it is, it's not the system for everyone. If you don't like it, chances are you either want a lot more or a lot less. I didn't play Harn, but I played RoleMaster, which was a similarly uber-crunchy game, and while it had a lot to offer, it was just too much for me. But I had a copy of Harn, and many other games, and they were great inspiration and good reading in general.

  • @nutherefurlong
    @nutherefurlong 2 месяца назад

    Had no idea of its Traveller lineage. I played more of that than actual Traveller, apparently. I don't remember too much of it, though. I thought the carousing skill was weird, but I guess it fits TOS. There was also some meta rule about no obstacle should be undefeatable by the Federation which may just be a way to curb bad GMs but it stuck with me

  • @GrandNagusEli
    @GrandNagusEli 2 месяца назад

    Was expecting the Last Unicorn game. Forgot about the FASA one

  • @uncleeric3317
    @uncleeric3317 2 месяца назад

    I grew up in North Arlington. I still have a shrink wrapped copy of Price of Freedom I got in 1986 from Schillers Books at the Garden State Plaza. All this time I never knew the map had 1&9 on it. Hilarious.

  • @messenger3478
    @messenger3478 2 месяца назад

    Just read 4e Tunnels and Trolls, and the only thing I didn't understand is mass combat.

  • @nutherefurlong
    @nutherefurlong 2 месяца назад

    I read a guide for it and it was the driest read-- look for flashes I guess. Came at a good moment though, historically I remember the cartoon! You made decisions before each commercial break and saw how things turned out I guess a movie would have to amp up the satire and silliness. Those Giddy Goons are just a blip in the whole thing. Those repeated sequences are wearying, I pity anybody getting that far and having to repeat obstacles like that as their eyes begin to water

  • @biffstrong1079
    @biffstrong1079 2 месяца назад

    Yes the are the Washington Generals of DND.

  • @swirvinbirds1971
    @swirvinbirds1971 3 месяца назад

    I hate that modern roleplaying has eliminated all the funky dice. It was fun to roll a 1d4 or a 1d8 etc etc... now D&D is roll d20 and thats it. No fun.

  • @orxy5316
    @orxy5316 3 месяца назад

    Extremely bad podcast

  • @BenjaminMarra
    @BenjaminMarra 3 месяца назад

    I love this episode. Got me into T&T.

  • @the_beast_among_sheep
    @the_beast_among_sheep 3 месяца назад

    Just the PDF is $30 on DTRPG. I'm attempting to find a physical copy

  • @the_beast_among_sheep
    @the_beast_among_sheep 3 месяца назад

    A physical copy of this book is just as difficult to find & obtain as The DCC RPG Annual Vol. 1 is.

  • @1000jjwalker
    @1000jjwalker 3 месяца назад

    good show boys

  • @stradzarovich9381
    @stradzarovich9381 4 месяца назад

    Evil Tide Trilogy, high high school graduating year!

  • @danielwilliamson6180
    @danielwilliamson6180 4 месяца назад

    HeroQuest is great.

  • @Se7enBeatleofDoom
    @Se7enBeatleofDoom 4 месяца назад

    If dungeons and dragons didn’t happen. Tunnels and trolls could’ve had a cartoon in the 80s.

  • @fireworksfactoryshow
    @fireworksfactoryshow 4 месяца назад

    “I’m not into comedy” strangely, sounds hilarious.

  • @KarlaLamboglia
    @KarlaLamboglia 4 месяца назад

    Running this campaign in 2024!

  • @chadmunson6538
    @chadmunson6538 4 месяца назад

    "Funyuns and Moxie in the basement, burning the Nag Champa," is a truly wonderful line.

  • @1000jjwalker
    @1000jjwalker 5 месяцев назад

    Great vid guys. Do an episode on DRAGONBANE

  • @calandale
    @calandale 5 месяцев назад

    Not really an RPG. It's got more in common with Illuminati than with the RPG tradition - except that the negotiation under hidden conflicting victory conditions made it a failure as a competitive design. This was a failure as a game design, that was rolled out without sufficient development work - although the failures go deep into the core concepts of the game. I'd be amazed to see anyone make this stinker work. As to SPI, they were making horrible business decisions left and right. For example, their very popular folio games lost money on every sale.

  • @Se7enBeatleofDoom
    @Se7enBeatleofDoom 5 месяцев назад

    Role-playing games would be very different today if Runequest became the most famous RPG instead of D&D.

  • @Se7enBeatleofDoom
    @Se7enBeatleofDoom 5 месяцев назад

    All joking aside. The vampire the masquerade bloodline video game saves the series from the decline caused by Emo culture.

  • @Bluecho4
    @Bluecho4 5 месяцев назад

    "Hail Tzeentch!" Hell yeah, brother. Hell yeah. All hail the Changer of Ways. For the record, the idea of Chaos being rooted in human passions is basically still true in modern 40K. The idea that the Imperium being largely ignorant of the Warp's connection to Chaos WAS pretty true. Mostly due to extreme censorship and cover-ups by Imperium authorities. Not so much in the latest period, since Cadia got blown up and the Eye of Terror expanded into a tear that bisects the galaxy. Kind of hard to keep a lid on all the demons when they keep coming out of the evil magenta storm you can see from space that stretches across the sky. Things have advanced a pace since Realms of Chaos, to put it mildly.

  • @Bluecho4
    @Bluecho4 5 месяцев назад

    Apparently, pig-faced orcs survive very handily in Japanese fantasy stories. They acquired them through D&D (or, perhaps more accurately, through Record of the Lodoss War, which was a published actual play of Basic D&D back in the day, that spun off into its own franchise). The orcs then went on to be found in all those RPGs like Dragon Quest and Zelda, who in turn became fixtures in Japanese fantasy. It's an interesting example of a cultural artifact surviving in relative isolation, like an animal species that persists on an island when it went largely extinct elsewhere.

  • @Bluecho4
    @Bluecho4 5 месяцев назад

    My reading of Tolkien is that Orcs ARE Goblins in his setting. The one is just another name for the other. It's only post-Tolkien works, that latched on to his use of the word "Orc" that rendered them as distinct creatures.

  • @Bluecho4
    @Bluecho4 5 месяцев назад

    Yeah, I read The Alexandrian posts recently that bemoan the loss of institutional knowledge about how adventures can be made. It's nice to see it being explored in an academic context.

  • @Se7enBeatleofDoom
    @Se7enBeatleofDoom 5 месяцев назад

    Oddly. I don’t think Redwall ever had an official RPG. Tabletop or video game.

  • @Se7enBeatleofDoom
    @Se7enBeatleofDoom 5 месяцев назад

    If Dallas the role-playing game was successful. We could’ve had an ALF RPG or Mad Men RPG.

  • @Se7enBeatleofDoom
    @Se7enBeatleofDoom 5 месяцев назад

    Rocky and Bullwinkle walk for vampire the masquerade can fly.

  • @mrcatchingup
    @mrcatchingup 5 месяцев назад

    I wanted to say the 3.5 Expanded Psionics handbook was done very well. The 3.0 version was not as good as the 3.5 but much better than the AD&D versions. I had little experience with the 4\th edition but it was ok. Paizo did not actually do psionics rules themselves but they do write in their campaign setting that Psionics do exist in their world of Golarion. There is a third party version of psionics for pathfinder written by dream scarred press and their work is well done.